Erasmus+
FASE
The FASE – Food Waste and STEAM education project is the new ERASMUS project that Speel je Wijs will implement in partnership with the Portugal (CMSM), Belgium (Podim Academie Lier) and Italy (Liceo Scientifico Statale Annibale Calini).
The project aims to raise awareness about the urgency of starting a new phase in relation to the environmental impact of food waste, promote gender equality in STEAM (Science, Technology, Engineering, Arts and Mathematics) education and use creativity as a tool for problem-solving.
By creating a Science Opera on this theme and producing impactful results, our project aims to leave a lasting impact, contributing to a more sustainable and equitable society. We hope to raise awareness about the problems of food waste, improve STEM/STEAM skills, promote sustainable behavior change, empower student leaders, integrate sustainability into the curriculum, increase girls’ interest in STEM (Science, Technology, Engineering and Mathematics), strengthen partnerships and produce two tangible results: a toolkit on the Opera produced and an eBook.
PARTNERS:
- Curso de Música Silva Monteiro, Portugal
- Liceo Scientifico Statale Annibale Calini, Italy
- Podiumacademie Lier, Belgium
- Speel je wijs, Irma Smegen, The Netherlands
AMiE
In rapidly evolving, hyper-connected and performance-oriented societies, the mental health of citizens increasingly requires priority attention and care. Indeed, research shows that about 20% of European adults suffer from mental health problems, a percentage that rises to about 50% if depression and anxiety are also taken into account. Research confirms that in the field of mental health care, in addition to curative measures aimed at adults, there is an increasing need for preventive measures aimed at children (Van der Gucht et al., 2016).
The Erasmus+ Strategic Partnership ‘AMiE’ helps to meet this need by providing European teachers with inspirational and supportive tools regarding the introduction of mindfulness in pre-primary and primary education (age group 3 to 12). AMiE is unique in that it uses the power of art and creative processes as a starting point for the introduction of mindfulness in a school context.
PARTNERS:
- Artesis Plantijn Hogeschool, Belgium
- Western Norway University of Applied Sciences, Norway
- Curso de Música Silva Monteiro, Portugal
- Dundalk Institute of Technology, Ireland
- Speel je wijs, Irma Smegen, The Netherlands
SPACE
CASE
SSPACE aims to establish an international student-run entrepreneurial organization: a network of in-training teachers trained in the delivery of innovative & interdisciplinary education models in which bridges are built between the worlds of Arts education and STEM education.
→ The widening from STEM tot STEAM emphasises the role of creativity and innovation in teaching and learning. STEAM also underlines the need to explore methods for making classrooms more energetic and engaging places of learning and experiencing.
PARTNERS:
- Artesis Plantijn Hogeschool, Belgium
- Hogskolen Stord Haugesund, Norway
- Curso de Música Silva Monteiro, Portugal
- Dundalk Institute of Technology, Ireland
- RESEO – European Network for Opera and Dance Education, Belgium
- Speel je wijs, Irma Smegen, The Netherlands
PARTNERS:
- Western Norway University of Applied Science, Noway
- Aristotle University of Thessaloniki, Greece
- Dublin City University, Ireland
- Ellinogermaniki Agogi, Greece
- Science View, Greece
- Klaipeda University, Lithuania
- Speel je Wijs, Irma Smegen, The Netherlands
Toolkit puppetry and STEAM
For CASE one of my tasks was designing a toolkit for puppetry and STEAM education. In this toolkit, inquiry based science education will be combined with puppetry. In every activity, a puppetry story will be played by the teacher. In this story the puppets have a problem or a question. This will arouse children’s curiosity, which instantly will stimulate them to discover. Children will help the puppets to find a solution or answer. All activities will be challenging tasks in the field of STEAM education and every process can have many different results. Children will research like scientists and design like artists. You can find the free download here.